FLASHING LIGHTS WARNING
The default version of this game involves a small amount of flashing pixels, which may cause discomfort for some users: find more info here. Click "TURN OFF FLASHING" below or play at your own risk.
The default version of this game involves a small amount of flashing pixels, which may cause discomfort for some users: find more info here. Click "TURN OFF FLASHING" below or play at your own risk.
Each function f here is continuous on an interval (a, b) on the x-axis. At any time, the enemy will be at a point on the y-axis between f (a) and f (b).
To fire at the enemy's current point, you can shoot anywhere within (a, b) by releasing your mouse/finger. The IVT says that some point in (a, b) will work. That is, you ALWAYS have a shot.